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Old 04-18-2014, 03:25 PM   #1
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MrNixon
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  • Jul 2013
  • 579
PHELAR-17


PHELAR-17

Base Damage: 2d10.
Base Critical Threat: 20/x2 (miss: 1).
Base Magazine Capacity: 30.
Base Range: 0-260 ft.
Base Damage Type: laser.
Mobility Penalty: none.
Base Item: laser rifle.

Ammunition Type: fusion cells.
Feats Required: Weapon Proficiency (energy weapons) or Weapon Proficiency (pastager).
Weapon Size: 2-handed.
Weight: 12 lb.

Special Properties:
• No-Recoil (+3 to Attack Bonus).

* * *

The PHELAR-17 (Personal High Energy Laser Assault Rifle) is a high-tech weapon that emits a concentrated photon impulse of coherent light, with a sufficient wattage to do considerable damage. PHELAR effectiveness is proven at mid-range distances, and served the Police and Security departments of the United Governments well. Mass production began in 53 A.R.

The core of this weapon, pulsed fiber laser, operates at a number of lasing transitions between 153 and 156 nm. That is out of visible spectrum, though, in combination with compact Fusion Cells it uses this rifle could emit an effective energy impulses of 100kW. Beam-steering technologies make these arrays conformal with the airframe, to provide instant retargeting across a large field of regard, and to compensate for the effects of atmospheric turbulence.

With the compact high-energy sources availability and scattering issues solved laser weapons became very popular during the underground expansion of the UG. Having no recoil or ejected shells, and no gravitational effect on beam trajectory, laser weapons have almost completely displaced firearms on the arms market and on the streets of underground cities of Underearth by the 67 A.R.
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Old 01-05-2015, 02:42 PM   #2
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MrNixon
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  • Jul 2013
  • 579
EXTRA:

Item Resource Name: phelar-17
In game model: phelar-17
Ground model: phelar-17
Stack: none
Item Basic Value (PA, NT, SV, ST, RZ, YZ, GZ): 6000, 1000, 1000, 4000, 1000, 1000, 1000
Identification Difficulty Challenge: 35
Unidentified Description: This is definitely some kind of hi-tech weapon. Unfortunately, you are unable to grasp how to make it work.

Render, Concept.
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